Engineer
iOS, Android and cross-platform apps.
Native and cross-platform mobile apps — from MVP to scale — with secure backends, offline support, push notifications and analytics.
01
One codebase for iOS and Android with Flutter or React Native.
02
Swift and Kotlin for performance-critical or hardware-heavy features.
03
Camera, voice and text features powered by on-device or cloud models.
04
Secure APIs, real-time sync, payments and admin dashboards.
05
Companion apps for smartwatches and connected devices.
06
App Store and Google Play submission, review guidance and release automation.
Getting an app into the stores is the easy part. Getting people to keep it on their phones takes speed, reliability and a design that respects their time. We build iOS and Android apps that start fast, work with patchy connections, handle sign-in and payments securely, and send notifications people actually want. Behind every app is a well-designed backend and API, because most app problems are really server problems.
For most products we recommend a cross-platform framework such as Flutter or React Native: one codebase, two platforms, lower cost. When an app depends on deep device features, demanding performance or wearable integration, we build natively in Swift and Kotlin.
We begin by defining the smallest version that delivers real value, then build in short sprints with a test build on your phone every week or two. Offline support, security and accessibility are designed in from the start, not added at the end. We set up crash reporting and analytics before launch so you can see how the app is used, and we handle the App Store and Google Play submission process, including the privacy details both stores now require.
Cross-platform or native: which do we need? Cross-platform suits most business and consumer apps. We recommend native only when a specific requirement justifies the extra cost, and we explain why.
Who owns the code? You do. Everything is delivered in your repositories and published under your accounts.
What happens after launch? Operating systems update every year. We offer support plans to keep your app compatible, secure and improving.
How long until our app is in the stores? A focused first version typically takes a few months from discovery to launch, depending on features and integrations. Store review adds a few days. We plan releases so you can start gathering real feedback as early as possible.
We learn your goals, users and constraints, and agree what success looks like.
A written scope with milestones, a fixed price or a monthly team, and clear assumptions.
Weekly demos on a staging environment. You can steer at every step.
Security checks, deployment, handover docs and optional ongoing support.